Plugin · native Metal GPU
Particles
GPU particles — sparks, embers, drifting dust. In development.
Correctness — how close is close?
Before a build ships we render the same frame in our plugin and in the reference, and diff every pixel. If the difference grows, it doesn't ship.
Specifications
| Status | In development — not for sale yet |
|---|
In development — it goes on sale when it exists, not before.
No subscriptions. No phone-home. One key, yours forever.
Questions
How do I activate it?
Paste your key once. It’s checked on your machine — no account, no sign-in, no server. Works on every machine you own, forever.
Is this a subscription?
No. One price, one payment, yours forever. Skipping an update never breaks anything.
What about updates?
Free downloads from this site. No update treadmill — old versions keep working.
Refunds?
30 days, no questions. Email us, get your money back.
Does it phone home?
Never. The key check runs entirely offline — no license server, no network calls. The proof page shows a packet capture of a full render: flat zero.